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Justice League VFX

My first project at ScanlineVFX Vancouver.
I was resposible for various subjects. Blendshapes, creature modeling and shot finalizing.
1. Steppenwolf's blendshapes was a team effort, sharing the work with Babak Bina and Greg Coelho, and led by Matt Bullock.
2. Crab modeling/sculpting.
3. Parademons facial scars and details. All of the blendshapes.
4. Shot Finalizing on a few shots.

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Steppenwolf's blendshapes

Parademons facial scars and details. All of the blendshapes.

Parademons facial scars and details. All of the blendshapes.

Parademons facial scars and details. All of the blendshapes.

Parademons facial scars and details. All of the blendshapes.

Crab modeling/sculpting

Crab modeling/sculpting

Shot Finalizing

Shot Finalizing

Shot Finalizing

Shot Finalizing

Shot Finalizing

Shot Finalizing

Shot Finalizing

Shot Finalizing

Shot Finalizing

Shot Finalizing